![]() ![]() SS: Are you planning to go to Kickstarter or other crowdfunding platform as of now? Do you envisage to in the near future?Īndras Peller: Although Kickstarter is an awesome initiative, and we have had this question from many fans, we will not do any crowdfunding. The old “it’s done when it’s done” applies here.Īndras Peller: Yes, the game will be free to play, but, this is important, NOT pay to win! We know that the fans are dying to play the game, but we also do not want to disappoint them. We hope to have the first instance ready this year. SS: Do you have a rough date for your first playable phase release already?Īndras Peller: Soon(tm). A more detailed description can be found on our forum.Īs the game will be free to play, there won’t be any preorders. We hope the fans will accompany us on this journey. This process will definitely take some time, most likely spanning over years. Instead of building the whole game at once, going alpha, then beta, then release and then adding (end) content to the core gameplay (the traditional route), we want to build a dynamic world that changes and evolves further with each new installment. SS: What more can you tell us about the “long-term development” with “several playable phases published in the future.”? Are you going to release a playable version at alpha and then beta stages? Are you planning to open pre-orders by then?Īndras Peller: Think lateral evolution. SS: Will the game be online-only? Meaning, you need to be online to play?Īndras Peller: At this point, the game will be online only. Which type? Will it be an MMO, with a persistent world perhaps?Īndras Peller: It will be an MMO (Massively Multiplayer Online), but not persistent world. But there will be some solo gameplay included. Yes, the game will be online multiplayer. SS: Will there be a single-player mode? Or, only multiplayer?Īndras Peller: Generally speaking, no. ![]() The end result will not be a traditional 4X game, but nonetheless it will captivate the charm of 4X with hopefully new gameplay experiences. So it will derive from 4X elements, but we will look at each of the “X” elements to find a new spin on it. SS: What about the genre? Is it going to be a 4X game like the previous Imperium Galactica? Is it strategy? Simulation, other?Īndras Peller: Our idea is to take the 4X genre and evolve it into something more. SS: Which platforms are you planning to launch your new game for? (PC, Mac, Linux, iOS, Android, others?)Īndras Peller: Eventually the game will be playable on several platforms, but initially we are focussing on a PC release. Here’s what the Digital Reality CEO, Andras Peller, had to say. I reached Digital Reality for more details about the game. It would use a custom-made engine DR had been developing, and that engine would be the “first step” towards the “long-term development of several playable phases”. By then the only concrete thing we were told was that it will be an online game. On February 2013, Digital Reality, the creators of the real-time space 4X game series Imperium Galactica, announced that they are “currently working on a new Imperium Galactica game”. ![]()
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